osu/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs

32 lines
943 B
C#
Raw Normal View History

2018-01-05 11:21:19 +00:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-12-06 09:56:20 +00:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using OpenTK;
2017-04-18 07:05:58 +00:00
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ExplodePiece : Container
{
public ExplodePiece()
{
Size = new Vector2(128);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
2017-09-07 13:46:21 +00:00
Blending = BlendingMode.Additive;
Alpha = 0;
Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece
{
Blending = BlendingMode.Additive,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}, s => s.GetTexture("Play/osu/hitcircle") == null);
}
}
2018-01-05 11:21:19 +00:00
}