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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Localisation ;
namespace osu.Game.Localisation
{
public static class TabletSettingsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.TabletSettings" ;
/// <summary>
/// "Tablet"
/// </summary>
public static LocalisableString Tablet = > new TranslatableString ( getKey ( @"tablet" ) , @"Tablet" ) ;
/// <summary>
/// "No tablet detected!"
/// </summary>
public static LocalisableString NoTabletDetected = > new TranslatableString ( getKey ( @"no_tablet_detected" ) , @"No tablet detected!" ) ;
/// <summary>
/// "Reset to full area"
/// </summary>
public static LocalisableString ResetToFullArea = > new TranslatableString ( getKey ( @"reset_to_full_area" ) , @"Reset to full area" ) ;
/// <summary>
/// "Conform to current game aspect ratio"
/// </summary>
public static LocalisableString ConformToCurrentGameAspectRatio = > new TranslatableString ( getKey ( @"conform_to_current_game_aspect_ratio" ) , @"Conform to current game aspect ratio" ) ;
/// <summary>
/// "X Offset"
/// </summary>
public static LocalisableString XOffset = > new TranslatableString ( getKey ( @"x_offset" ) , @"X Offset" ) ;
/// <summary>
/// "Y Offset"
/// </summary>
public static LocalisableString YOffset = > new TranslatableString ( getKey ( @"y_offset" ) , @"Y Offset" ) ;
/// <summary>
/// "Rotation"
/// </summary>
public static LocalisableString Rotation = > new TranslatableString ( getKey ( @"rotation" ) , @"Rotation" ) ;
/// <summary>
/// "Aspect Ratio"
/// </summary>
public static LocalisableString AspectRatio = > new TranslatableString ( getKey ( @"aspect_ratio" ) , @"Aspect Ratio" ) ;
/// <summary>
/// "Lock aspect ratio"
/// </summary>
public static LocalisableString LockAspectRatio = > new TranslatableString ( getKey ( @"lock_aspect_ratio" ) , @"Lock aspect ratio" ) ;
private static string getKey ( string key ) = > $@"{prefix}:{key}" ;
}
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}