osu/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
using System.Linq;
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using osu.Framework.Allocation;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
public class ModsSettings : SettingsSubsection
{
protected override string Header => "Mods";
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public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
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[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{
new SettingsCheckbox
{
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LabelText = "Increase visibility of first object when visual impairment mods are enabled",
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Bindable = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
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},
};
}
}
}