osu/osu.Game/Graphics/UserInterface/SettingsContainer.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class SettingsContainer : Container
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{
/// <summary>
/// The title of this option.
/// </summary>
public abstract string Title { get; }
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private const float transition_duration = 600;
private readonly FillFlowContainer content;
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private readonly SimpleButton button;
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private bool buttonIsPressed;
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protected SettingsContainer()
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{
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AutoSizeAxes = Axes.Y;
Width = 250;
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Masking = true;
CornerRadius = 5;
BorderColour = Color4.Black;
BorderThickness = 2;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
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new Container
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{
RelativeSizeAxes = Axes.X,
Height = 30,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = Title,
TextSize = 17,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },
},
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button = new SimpleButton
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{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
Position = new Vector2(-15,0),
Icon = FontAwesome.fa_bars,
Scale = new Vector2(0.7f),
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Action = () => triggerContentVisibility(),
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},
}
},
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content = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Padding = new MarginPadding(15),
Spacing = new Vector2(0, 10),
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}
}
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},
};
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button.TriggerClick();
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}
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public new void Add(Drawable drawable)
{
content.Add(drawable);
}
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private void triggerContentVisibility()
{
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buttonIsPressed = !buttonIsPressed;
button.FadeColour(buttonIsPressed ? OsuColour.FromHex(@"ffcc22") : Color4.White, 200, EasingTypes.OutQuint);
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if (buttonIsPressed)
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content.Show();
else
content.Hide();
}
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}
}