osu/osu.Game/Rulesets/Mods/ModEasy.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
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public abstract class ModEasy : Mod, IApplicableToDifficulty
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{
public override string Name => "Easy";
public override string Acronym => "EZ";
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public override IconUsage? Icon => OsuIcon.ModEasy;
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public override ModType Type => ModType.DifficultyReduction;
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock), typeof(ModDifficultyAdjust) };
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public virtual void ReadFromDifficulty(BeatmapDifficulty difficulty)
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{
}
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public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty)
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{
const float ratio = 0.5f;
difficulty.CircleSize *= ratio;
difficulty.ApproachRate *= ratio;
difficulty.DrainRate *= ratio;
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difficulty.OverallDifficulty *= ratio;
}
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}
}