2019-02-13 06:49:30 +00:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2022-05-22 15:26:22 +00:00
|
|
|
using System.Collections.Generic;
|
2019-02-13 06:49:30 +00:00
|
|
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
|
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
|
|
using osu.Game.Rulesets.Objects;
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing
|
|
|
|
{
|
|
|
|
public class ManiaDifficultyHitObject : DifficultyHitObject
|
|
|
|
{
|
|
|
|
public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject;
|
|
|
|
|
2022-05-26 18:26:14 +00:00
|
|
|
public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, List<DifficultyHitObject> objects, int position)
|
|
|
|
: base(hitObject, lastObject, clockRate, objects, position)
|
2019-02-13 06:49:30 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|