osu/osu.Game/Screens/Select/BeatmapDeleteDialog.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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{
public partial class BeatmapDeleteDialog : DangerousActionDialog
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{
private readonly BeatmapSetInfo beatmapSet;
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public BeatmapDeleteDialog(BeatmapSetInfo beatmapSet)
{
this.beatmapSet = beatmapSet;
BodyText = $@"{beatmapSet.Metadata.Artist} - {beatmapSet.Metadata.Title}";
}
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[BackgroundDependencyLoader]
private void load(BeatmapManager beatmapManager)
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{
DangerousAction = () => beatmapManager.Delete(beatmapSet);
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}
}
}