osu/osu.Game/Users/UserStatistics.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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using osu.Game.Scoring;
using osu.Game.Utils;
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using static osu.Game.Users.User;
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namespace osu.Game.Users
{
public class UserStatistics
{
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[JsonProperty]
public User User;
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[JsonProperty(@"level")]
public LevelInfo Level;
public struct LevelInfo
{
[JsonProperty(@"current")]
public int Current;
[JsonProperty(@"progress")]
public int Progress;
}
[JsonProperty(@"global_rank")]
public int? GlobalRank;
[JsonProperty(@"country_rank")]
public int? CountryRank;
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// populated via User model, as that's where the data currently lives.
public RankHistoryData RankHistory;
[JsonProperty(@"pp")]
public decimal? PP;
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[JsonProperty(@"ranked_score")]
public long RankedScore;
[JsonProperty(@"hit_accuracy")]
public double Accuracy;
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[JsonIgnore]
public string DisplayAccuracy => (Accuracy / 100).FormatAccuracy();
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[JsonProperty(@"play_count")]
public int PlayCount;
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[JsonProperty(@"play_time")]
public int? PlayTime;
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[JsonProperty(@"total_score")]
public long TotalScore;
[JsonProperty(@"total_hits")]
public int TotalHits;
[JsonProperty(@"maximum_combo")]
public int MaxCombo;
[JsonProperty(@"replays_watched_by_others")]
public int ReplaysWatched;
[JsonProperty(@"grade_counts")]
public Grades GradesCount;
public struct Grades
{
[JsonProperty(@"ssh")]
public int? SSPlus;
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[JsonProperty(@"ss")]
public int SS;
[JsonProperty(@"sh")]
public int? SPlus;
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[JsonProperty(@"s")]
public int S;
[JsonProperty(@"a")]
public int A;
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public int this[ScoreRank rank]
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{
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get
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{
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switch (rank)
{
case ScoreRank.XH:
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return SSPlus ?? 0;
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case ScoreRank.X:
return SS;
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case ScoreRank.SH:
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return SPlus ?? 0;
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case ScoreRank.S:
return S;
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case ScoreRank.A:
return A;
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default:
throw new ArgumentException($"API does not return {rank.ToString()}");
}
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}
}
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}
}
}