osu/osu.Game/Database/EntityFrameworkLive.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
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#nullable enable
namespace osu.Game.Database
{
public class EntityFrameworkLive<T> : ILive<T> where T : class
{
public EntityFrameworkLive(T item)
{
IsManaged = true; // no way to really know.
Value = item;
}
public Guid ID => throw new InvalidOperationException();
public void PerformRead(Action<T> perform)
{
perform(Value);
}
public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
{
return perform(Value);
}
public void PerformWrite(Action<T> perform)
{
perform(Value);
}
public bool IsManaged { get; }
public T Value { get; }
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public bool Equals(ILive<T>? other) => ID == other?.ID;
}
}