osu/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

35 lines
1.1 KiB
C#
Raw Normal View History

2019-03-04 04:24:19 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-10-14 09:00:28 +00:00
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
2019-06-18 05:51:48 +00:00
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamIntro;
2019-06-18 06:28:36 +00:00
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneTeamIntroScreen : TournamentTestScene
{
2018-11-06 11:13:04 +00:00
[Cached]
private readonly LadderInfo ladder = new LadderInfo();
2018-11-06 11:13:04 +00:00
[BackgroundDependencyLoader]
private void load()
{
ladder.CurrentMatch.Value = new TournamentMatch
{
Team1 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA") },
Team2 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN") },
Round = { Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals") }
};
2018-11-06 11:18:11 +00:00
Add(new TeamIntroScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
});
}
}
}