mirror of
https://github.com/ppy/osu
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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Chat.ChannelControl
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{
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public class ControlItemClose : OsuClickableContainer
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{
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private readonly SpriteIcon icon;
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public ControlItemClose()
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{
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Alpha = 0f;
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Size = new Vector2(20);
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Child = icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.75f),
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Icon = FontAwesome.Solid.TimesCircle,
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RelativeSizeAxes = Axes.Both,
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};
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
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return base.OnMouseDown(e);
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
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base.OnMouseUp(e);
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}
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protected override bool OnHover(HoverEvent e)
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{
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icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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icon.FadeColour(Color4.White, 200, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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