mirror of https://github.com/ppy/osu
74 lines
3.0 KiB
C#
74 lines
3.0 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using System.Collections.Generic;
|
||
|
using NUnit.Framework;
|
||
|
using osu.Framework.Utils;
|
||
|
using osu.Game.Beatmaps;
|
||
|
using osu.Game.Beatmaps.ControlPoints;
|
||
|
using osu.Game.Beatmaps.Timing;
|
||
|
using osu.Game.Rulesets.Objects;
|
||
|
|
||
|
namespace osu.Game.Tests.NonVisual
|
||
|
{
|
||
|
public class BarLineGeneratorTest
|
||
|
{
|
||
|
[Test]
|
||
|
public void TestRoundingErrorCompensation()
|
||
|
{
|
||
|
// The aim of this test is to make sure bar line generation compensates for floating-point errors.
|
||
|
// The premise of the test is that we have a single timing point that should result in bar lines
|
||
|
// that start at a time point that is a whole number every seventh beat.
|
||
|
|
||
|
// The fact it's every seventh beat is important - it's a number indivisible by 2, which makes
|
||
|
// it susceptible to rounding inaccuracies. In fact this was originally spotted in cases of maps
|
||
|
// that met exactly this criteria.
|
||
|
|
||
|
const int beat_length_numerator = 2000;
|
||
|
const int beat_length_denominator = 7;
|
||
|
const TimeSignatures signature = TimeSignatures.SimpleQuadruple;
|
||
|
|
||
|
var beatmap = new Beatmap
|
||
|
{
|
||
|
HitObjects = new List<HitObject>
|
||
|
{
|
||
|
new HitObject { StartTime = 0 },
|
||
|
new HitObject { StartTime = 120_000 }
|
||
|
},
|
||
|
ControlPointInfo = new ControlPointInfo()
|
||
|
};
|
||
|
|
||
|
beatmap.ControlPointInfo.Add(0, new TimingControlPoint
|
||
|
{
|
||
|
BeatLength = (double)beat_length_numerator / beat_length_denominator,
|
||
|
TimeSignature = signature
|
||
|
});
|
||
|
|
||
|
var barLines = new BarLineGenerator<BarLine>(beatmap).BarLines;
|
||
|
|
||
|
for (int i = 0; i * beat_length_denominator < barLines.Count; i++)
|
||
|
{
|
||
|
var barLine = barLines[i * beat_length_denominator];
|
||
|
var expectedTime = beat_length_numerator * (int)signature * i;
|
||
|
|
||
|
// every seventh bar's start time should be at least greater than the whole number we expect.
|
||
|
// It cannot be less, as that can affect overlapping scroll algorithms
|
||
|
// (the previous timing point might be chosen incorrectly if this is not the case)
|
||
|
Assert.GreaterOrEqual(barLine.StartTime, expectedTime);
|
||
|
|
||
|
// on the other side, make sure we don't stray too far from the expected time either.
|
||
|
Assert.IsTrue(Precision.AlmostEquals(barLine.StartTime, expectedTime));
|
||
|
|
||
|
// check major/minor lines for good measure too
|
||
|
Assert.AreEqual(i % (int)signature == 0, barLine.Major);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private class BarLine : IBarLine
|
||
|
{
|
||
|
public double StartTime { get; set; }
|
||
|
public bool Major { get; set; }
|
||
|
}
|
||
|
}
|
||
|
}
|