2020-02-03 11:35:07 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class BeatmapSetHeader : OverlayHeader
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{
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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2020-02-04 03:55:09 +00:00
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public BeatmapRulesetSelector RulesetSelector { get; private set; }
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2020-02-03 11:35:07 +00:00
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2020-03-24 21:08:20 +00:00
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protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle();
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2020-02-03 11:35:07 +00:00
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protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
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{
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Current = Ruleset
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};
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2020-03-24 21:08:20 +00:00
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private class BeatmapHeaderTitle : OverlayTitle
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2020-02-03 11:35:07 +00:00
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{
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public BeatmapHeaderTitle()
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{
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2020-03-24 21:08:20 +00:00
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Title = "beatmap info";
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2020-09-03 08:05:45 +00:00
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IconTexture = "Icons/Hexacons/beatmap";
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2020-02-03 11:35:07 +00:00
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}
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}
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}
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}
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