mirror of https://github.com/ppy/osu
59 lines
2.2 KiB
C#
59 lines
2.2 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class TabletSettingsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.TabletSettings";
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/// <summary>
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/// "Tablet"
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/// </summary>
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public static LocalisableString Tablet => new TranslatableString(getKey(@"tablet"), @"Tablet");
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/// <summary>
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/// "No tablet detected!"
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/// </summary>
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public static LocalisableString NoTabletDetected => new TranslatableString(getKey(@"no_tablet_detected"), @"No tablet detected!");
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/// <summary>
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/// "Reset to full area"
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/// </summary>
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public static LocalisableString ResetToFullArea => new TranslatableString(getKey(@"reset_to_full_area"), @"Reset to full area");
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/// <summary>
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/// "Conform to current game aspect ratio"
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/// </summary>
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public static LocalisableString ConformToCurrentGameAspectRatio => new TranslatableString(getKey(@"conform_to_current_game_aspect_ratio"), @"Conform to current game aspect ratio");
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/// <summary>
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/// "X Offset"
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/// </summary>
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public static LocalisableString XOffset => new TranslatableString(getKey(@"x_offset"), @"X Offset");
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/// <summary>
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/// "Y Offset"
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/// </summary>
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public static LocalisableString YOffset => new TranslatableString(getKey(@"y_offset"), @"Y Offset");
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/// <summary>
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/// "Rotation"
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/// </summary>
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public static LocalisableString Rotation => new TranslatableString(getKey(@"rotation"), @"Rotation");
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/// <summary>
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/// "Aspect Ratio"
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/// </summary>
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public static LocalisableString AspectRatio => new TranslatableString(getKey(@"aspect_ratio"), @"Aspect Ratio");
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/// <summary>
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/// "Lock aspect ratio"
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/// </summary>
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public static LocalisableString LockAspectRatio => new TranslatableString(getKey(@"lock_aspect_ratio"), @"Lock aspect ratio");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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