mirror of
https://github.com/ppy/osu
synced 2024-12-12 09:58:22 +00:00
123 lines
4.4 KiB
C#
123 lines
4.4 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using osu.Framework.Extensions.Color4Extensions;
|
||
|
using osu.Framework.Graphics;
|
||
|
using osu.Framework.Graphics.Containers;
|
||
|
using osu.Framework.Graphics.Effects;
|
||
|
using osu.Framework.Utils;
|
||
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||
|
using osuTK;
|
||
|
using osuTK.Graphics;
|
||
|
|
||
|
namespace osu.Game.Rulesets.Catch.UI
|
||
|
{
|
||
|
public class HitExplosion : CompositeDrawable
|
||
|
{
|
||
|
private readonly CircularContainer largeFaint;
|
||
|
|
||
|
public HitExplosion(DrawableCatchHitObject fruit)
|
||
|
{
|
||
|
Size = new Vector2(20);
|
||
|
Anchor = Anchor.TopCentre;
|
||
|
Origin = Anchor.BottomCentre;
|
||
|
|
||
|
Color4 objectColour = fruit.AccentColour.Value;
|
||
|
|
||
|
// scale roughly in-line with visual appearance of notes
|
||
|
|
||
|
const float angle_variangle = 15; // should be less than 45
|
||
|
|
||
|
const float roundness = 100;
|
||
|
|
||
|
const float initial_height = 10;
|
||
|
|
||
|
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||
|
|
||
|
InternalChildren = new Drawable[]
|
||
|
{
|
||
|
largeFaint = new CircularContainer
|
||
|
{
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
Masking = true,
|
||
|
// we want our size to be very small so the glow dominates it.
|
||
|
Size = new Vector2(0.8f),
|
||
|
Blending = BlendingParameters.Additive,
|
||
|
EdgeEffect = new EdgeEffectParameters
|
||
|
{
|
||
|
Type = EdgeEffectType.Glow,
|
||
|
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||
|
Roundness = 160,
|
||
|
Radius = 200,
|
||
|
},
|
||
|
},
|
||
|
new CircularContainer
|
||
|
{
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
Masking = true,
|
||
|
Blending = BlendingParameters.Additive,
|
||
|
EdgeEffect = new EdgeEffectParameters
|
||
|
{
|
||
|
Type = EdgeEffectType.Glow,
|
||
|
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||
|
Roundness = 20,
|
||
|
Radius = 50,
|
||
|
},
|
||
|
},
|
||
|
new CircularContainer
|
||
|
{
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
Masking = true,
|
||
|
Size = new Vector2(0.01f, initial_height),
|
||
|
Blending = BlendingParameters.Additive,
|
||
|
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||
|
EdgeEffect = new EdgeEffectParameters
|
||
|
{
|
||
|
Type = EdgeEffectType.Glow,
|
||
|
Colour = colour,
|
||
|
Roundness = roundness,
|
||
|
Radius = 40,
|
||
|
},
|
||
|
},
|
||
|
new CircularContainer
|
||
|
{
|
||
|
Anchor = Anchor.Centre,
|
||
|
Origin = Anchor.Centre,
|
||
|
RelativeSizeAxes = Axes.Both,
|
||
|
Masking = true,
|
||
|
Size = new Vector2(0.01f, initial_height),
|
||
|
Blending = BlendingParameters.Additive,
|
||
|
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||
|
EdgeEffect = new EdgeEffectParameters
|
||
|
{
|
||
|
Type = EdgeEffectType.Glow,
|
||
|
Colour = colour,
|
||
|
Roundness = roundness,
|
||
|
Radius = 40,
|
||
|
},
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
|
||
|
protected override void LoadComplete()
|
||
|
{
|
||
|
base.LoadComplete();
|
||
|
|
||
|
const double duration = 400;
|
||
|
|
||
|
largeFaint
|
||
|
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||
|
.FadeOut(duration * 2);
|
||
|
|
||
|
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
||
|
Expire(true);
|
||
|
}
|
||
|
}
|
||
|
}
|