osu/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

19 lines
628 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
2022-06-17 07:37:17 +00:00
#nullable disable
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Replays;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Rulesets.Taiko.Mods
{
2021-05-25 09:09:24 +00:00
public class TaikoModAutoplay : ModAutoplay
{
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
=> new ModReplayData(new TaikoAutoGenerator(beatmap).Generate(), new ModCreatedUser { Username = "mekkadosu!" });
}
}