osu/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs

25 lines
763 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
2019-02-21 10:04:31 +00:00
using osu.Framework.Bindables;
2018-04-13 09:19:50 +00:00
using osu.Game.Rulesets.Mania.Objects.Types;
2019-09-06 06:24:00 +00:00
using osu.Game.Rulesets.Mania.Scoring;
2018-04-13 09:19:50 +00:00
using osu.Game.Rulesets.Objects;
2019-09-06 06:24:00 +00:00
using osu.Game.Rulesets.Scoring;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Rulesets.Mania.Objects
{
public abstract class ManiaHitObject : HitObject, IHasColumn
{
2018-11-15 12:37:22 +00:00
public readonly Bindable<int> ColumnBindable = new Bindable<int>();
public virtual int Column
{
2019-02-21 09:56:34 +00:00
get => ColumnBindable.Value;
2018-11-15 12:37:22 +00:00
set => ColumnBindable.Value = value;
}
2018-04-13 09:19:50 +00:00
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
2018-04-13 09:19:50 +00:00
}
}