osu/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
using osu.Framework.Input.Events;
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namespace osu.Game.Overlays.Toolbar
{
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public class ToolbarRulesetTabButton : TabItem<RulesetInfo>
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{
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private readonly RulesetButton ruleset;
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public ToolbarRulesetTabButton(RulesetInfo value)
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: base(value)
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{
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AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
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Child = ruleset = new RulesetButton
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{
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Active = false,
};
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var rInstance = value.CreateInstance();
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ruleset.TooltipMain = rInstance.Description;
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ruleset.TooltipSub = $"play some {rInstance.Description}";
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ruleset.SetIcon(rInstance.CreateIcon());
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}
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protected override void OnActivated() => ruleset.Active = true;
protected override void OnDeactivated() => ruleset.Active = false;
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private class RulesetButton : ToolbarButton
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{
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public bool Active
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{
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set
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{
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if (value)
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{
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IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
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}
}
protected override bool OnClick(ClickEvent e)
{
Parent.Click();
return base.OnClick(e);
}
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}
}
}