2018-04-13 09:19:50 +00:00
|
|
|
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
|
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
|
|
|
using osu.Game.Rulesets.Mods;
|
2018-04-19 13:04:12 +00:00
|
|
|
|
using osu.Game.Rulesets.Objects;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
|
|
|
using osu.Game.Rulesets.Osu.UI;
|
|
|
|
|
using OpenTK;
|
|
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Osu.Mods
|
|
|
|
|
{
|
2018-04-19 13:04:12 +00:00
|
|
|
|
public class OsuModHardRock : ModHardRock, IApplicableToHitObject
|
2018-04-13 09:19:50 +00:00
|
|
|
|
{
|
|
|
|
|
public override double ScoreMultiplier => 1.06;
|
|
|
|
|
public override bool Ranked => true;
|
|
|
|
|
|
2018-04-19 13:04:12 +00:00
|
|
|
|
public void ApplyToHitObject(HitObject hitObject)
|
2018-04-13 09:19:50 +00:00
|
|
|
|
{
|
2018-04-19 13:04:12 +00:00
|
|
|
|
var osuObject = (OsuHitObject)hitObject;
|
|
|
|
|
|
|
|
|
|
osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
|
|
|
|
var slider = hitObject as Slider;
|
|
|
|
|
if (slider == null)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
|
|
|
|
|
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
|
|
|
|
|
|
|
|
|
|
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
|
|
|
|
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
|
|
|
|
|
|
|
|
|
var newControlPoints = new List<Vector2>();
|
|
|
|
|
slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, -c.Y)));
|
|
|
|
|
|
|
|
|
|
slider.ControlPoints = newControlPoints;
|
|
|
|
|
slider.Curve?.Calculate(); // Recalculate the slider curve
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|