2019-09-24 21:03:55 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2022-06-17 07:37:17 +00:00
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#nullable disable
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2019-09-24 21:03:55 +00:00
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namespace osu.Game.Rulesets.Objects
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{
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/// <summary>
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/// Interface for bar line hitobjects.
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/// Used to decouple bar line generation from ruleset-specific rendering/drawing hierarchies.
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/// </summary>
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public interface IBarLine
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{
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/// <summary>
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/// The time position of the bar.
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/// </summary>
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double StartTime { set; }
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/// <summary>
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/// Whether this bar line is a prominent beat (based on time signature of beatmap).
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/// </summary>
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bool Major { set; }
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}
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}
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