2022-06-07 22:01:40 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Skinning;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Select
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{
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2023-02-27 20:57:59 +00:00
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public partial class SkinDeleteDialog : DangerousActionDialog
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2022-06-07 22:01:40 +00:00
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{
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2022-07-23 19:20:27 +00:00
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private readonly Skin skin;
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2022-06-07 22:01:40 +00:00
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public SkinDeleteDialog(Skin skin)
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{
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2022-07-23 19:20:27 +00:00
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this.skin = skin;
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2022-06-08 09:10:41 +00:00
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BodyText = skin.SkinInfo.Value.Name;
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2022-07-23 19:20:27 +00:00
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}
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2022-06-08 08:57:59 +00:00
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2022-07-23 19:20:27 +00:00
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[BackgroundDependencyLoader]
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private void load(SkinManager manager)
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{
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2023-03-05 19:57:26 +00:00
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DangerousAction = () =>
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2022-07-23 19:20:27 +00:00
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{
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manager.Delete(skin.SkinInfo.Value);
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manager.CurrentSkinInfo.SetDefault();
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2022-06-08 09:10:41 +00:00
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};
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2022-06-07 22:01:40 +00:00
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}
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}
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}
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