2016-08-31 04:51:00 +00:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Beatmaps.Timing
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{
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class TimingChange : ControlPoint
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{
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public double BeatLength;
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2016-11-04 06:40:05 +00:00
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public TimingChange(double beatLength)
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{
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BeatLength = beatLength;
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}
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2016-08-31 04:51:00 +00:00
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public double BPM => 60000 / BeatLength;
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}
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}
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