osu/osu.Game.Rulesets.Taiko/TaikoInputManager.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.ComponentModel;
using osu.Framework.Allocation;
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using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Taiko
{
[Cached] // Used for touch input, see DrumTouchInputArea.
public partial class TaikoInputManager : RulesetInputManager<TaikoAction>
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{
public TaikoInputManager(RulesetInfo ruleset)
: base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
}
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public enum TaikoAction
{
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[Description("Left (rim)")]
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LeftRim,
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[Description("Left (centre)")]
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LeftCentre,
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[Description("Right (centre)")]
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RightCentre,
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[Description("Right (rim)")]
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RightRim
}
}