osu/osu.Game/Rulesets/Mods/ModPerfect.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModPerfect : ModFailCondition
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{
public override string Name => "Perfect";
public override string Acronym => "PF";
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public override IconUsage? Icon => OsuIcon.ModPerfect;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => true;
public override double ScoreMultiplier => 1;
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public override string Description => "SS or quit.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray();
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protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
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=> result.Type.AffectsAccuracy()
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&& result.Type != result.Judgement.MaxResult;
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}
}