osu/osu.Game.Rulesets.Mania/Objects/Note.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
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namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
/// Represents a hit object which has a single hit press.
/// </summary>
public class Note : ManiaHitObject
{
public virtual ManiaJudgement Judgement { get; } = new ManiaJudgement();
protected override IEnumerable<Judgement> CreateJudgements() => new[] { Judgement };
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}
}