osu/osu.Game/Overlays/Options/EditorOptions.cs

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2016-11-03 04:43:05 +00:00
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class EditorOptions : OptionsSection
{
public EditorOptions()
{
Header = "Editor";
Children = new Drawable[]
{
new OptionsSubsection
{
Header = "General",
Children = new Drawable[]
{
new BasicCheckBox { LabelText = "Background video" },
new BasicCheckBox { LabelText = "Always use default skin" },
new BasicCheckBox { LabelText = "Snaking sliders" },
new BasicCheckBox { LabelText = "Hit animations" },
new BasicCheckBox { LabelText = "Follow points" },
new BasicCheckBox { LabelText = "Stacking" },
}
}
};
}
}
}