2017-02-23 02:16:23 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2017-03-02 05:24:32 +00:00
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using OpenTK.Input;
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2017-02-23 02:16:23 +00:00
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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2017-04-18 07:05:58 +00:00
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using osu.Game.Rulesets.Mods;
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2017-02-23 02:16:23 +00:00
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2017-03-02 05:07:28 +00:00
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namespace osu.Game.Overlays.Mods
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2017-02-23 02:16:23 +00:00
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{
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public class DifficultyIncreaseSection : ModSection
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{
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2017-03-09 08:44:45 +00:00
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protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
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2017-03-06 16:19:38 +00:00
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public override ModType ModType => ModType.DifficultyIncrease;
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2017-03-02 05:24:32 +00:00
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2017-02-23 02:16:23 +00:00
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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SelectedColour = colours.YellowLight;
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}
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public DifficultyIncreaseSection()
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{
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Header = @"Gameplay Difficulty Increase";
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}
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}
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}
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