2017-03-17 05:01:32 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2017-04-18 07:05:58 +00:00
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using osu.Game.Rulesets.Objects.Types;
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2017-03-17 05:01:32 +00:00
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2017-04-18 07:05:58 +00:00
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namespace osu.Game.Rulesets.Taiko.Objects
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{
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2017-03-25 11:57:49 +00:00
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public class Swell : TaikoHitObject, IHasEndTime
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{
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2017-04-05 04:52:53 +00:00
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public double EndTime => StartTime + Duration;
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2017-03-17 05:01:32 +00:00
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2017-04-05 04:52:53 +00:00
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public double Duration { get; set; }
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2017-03-17 05:01:32 +00:00
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/// <summary>
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/// The number of hits required to complete the swell successfully.
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2017-03-17 05:01:32 +00:00
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/// </summary>
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2017-04-03 06:02:21 +00:00
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public int RequiredHits = 10;
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2017-03-17 05:01:32 +00:00
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}
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}
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