osu/osu.Game.Tests/Visual/Editor/TestScenePlaybackControl.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Components;
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using osuTK;
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namespace osu.Game.Tests.Visual.Editor
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{
[TestFixture]
public class TestScenePlaybackControl : OsuTestScene
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{
[BackgroundDependencyLoader]
private void load()
{
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
Dependencies.CacheAs<IAdjustableClock>(clock);
Dependencies.CacheAs<IFrameBasedClock>(clock);
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var playback = new PlaybackControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
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Size = new Vector2(200, 100)
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};
Beatmap.Value = CreateWorkingBeatmap(new Beatmap());
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Child = playback;
}
}
}