osu/osu.Desktop/Admin/ElevatedPrivilegesChecker.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Security.Principal;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
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namespace osu.Desktop.Admin
{
/// <summary>
/// Checks if the game is running with elevated privileges (as admin in Windows, root in Unix) and displays a warning notification if so.
/// </summary>
public class ElevatedPrivilegesChecker : Component
{
[Resolved]
protected NotificationOverlay Notifications { get; private set; }
protected override void LoadComplete()
{
base.LoadComplete();
bool elevated = false;
if (OperatingSystem.IsWindows())
{
var windowsIdentity = WindowsIdentity.GetCurrent();
var windowsPrincipal = new WindowsPrincipal(windowsIdentity);
elevated = windowsPrincipal.IsInRole(WindowsBuiltInRole.Administrator);
}
else if (RuntimeInfo.IsUnix)
{
elevated = Mono.Unix.Native.Syscall.geteuid() == 0;
}
if (!elevated)
return;
Notifications.Post(new ElevatedPrivilegesNotification());
}
private class ElevatedPrivilegesNotification : SimpleNotification
{
public override bool IsImportant => true;
public ElevatedPrivilegesNotification()
{
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Text = $"Running osu! as {(RuntimeInfo.IsUnix ? "root" : "administrator")} does not improve performance and poses a security risk. Please run the game normally.";
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackgound.Colour = colours.YellowDark;
Activated = delegate
{
notificationOverlay.Hide();
return true;
};
}
}
}
}