osu/osu.Game/Overlays/Changelog/ChangelogHeader.cs

191 lines
8.7 KiB
C#
Raw Normal View History

2018-07-16 21:50:22 +00:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Changelog.Header;
using System;
using System.Collections.Generic;
using System.Text;
namespace osu.Game.Overlays.Changelog
{
public class ChangelogHeader : Container
{
private readonly Container coverContainer;
private Color4 purple = new Color4(191, 4, 255, 255);
private readonly Sprite coverImage;
private readonly Sprite headerBadge; //50x50, margin-right: 20
private readonly FillFlowContainer headerTextContainer;
private readonly OsuSpriteText title, titleStream;
private readonly TextBadgePairListing listing;
private readonly TextBadgePairRelease releaseStream;
private readonly FillFlowContainer breadcrumbContainer;
private const float cover_height = 310;
private const float title_height = 50;
private const float icon_size = 50;
private const float icon_margin = 20;
private const float version_height = 40;
public ChangelogHeader()
{
RelativeSizeAxes = Axes.X;
Height = cover_height + 5; // 5 is for the "badge" that sticks a bit out of the bottom
Masking = true; // is masking necessary? since I see it nearly everywhere
Children = new Drawable[]
{
coverContainer = new Container
{
RelativeSizeAxes = Axes.X,
Height = cover_height,
Children = new Drawable[]
{
coverImage = new Sprite
{
RelativeSizeAxes = Axes.Both,
Size = new OpenTK.Vector2(1),
},
new Container // cover
{
RelativeSizeAxes = Axes.X,
Height = cover_height,
Children = new Drawable[]
{
new Container // this is the line badge-Changelog-Stream
{
Height = title_height,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = -version_height,
Children = new Drawable[]
{
new CircularContainer // a purple circle
{
X = icon_margin,
Masking = true,
BorderColour = purple,
BorderThickness = 3,
MaskingSmoothness = 1,
Size = new OpenTK.Vector2(50),
Children = new Drawable[]
{
headerBadge = new Sprite
{
Size = new OpenTK.Vector2(0.8f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
new Box // this ensures the purple circle doesn't disappear..?
{
RelativeSizeAxes = Axes.Both,
Size = new OpenTK.Vector2(1),
AlwaysPresent = true,
Colour = Color4.Transparent,
}
}
},
headerTextContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
X = icon_size + icon_margin * 2,
Children = new Drawable[]
{
title = new OsuSpriteText
{
Text = "Changelog ",
TextSize = 30,
},
titleStream = new OsuSpriteText
{
Text = "Listing",
TextSize = 30,
Colour = purple,
},
}
}
}
},
breadcrumbContainer = new FillFlowContainer // Listing > Lazer 2018.713.1
{
X = 2 * icon_margin + icon_size - 10,
Height = version_height,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
listing = new TextBadgePairListing(purple),
releaseStream = new TextBadgePairRelease(purple, "Lazer")
},
},
new Box // purple line
{
Colour = purple,
RelativeSizeAxes = Axes.X,
Height = 3,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft,
},
}
}
}
}
};
breadcrumbContainer.OnLoadComplete = d =>
{
releaseStream.OnActivation = listing.Deactivate;
listing.OnActivation = releaseStream.Deactivate;
};
listing.text.OnUpdate = d =>
{
listing.lineBadge.ResizeWidthTo(listing.text.DrawWidth);
};
}
public void ListingActivation()
{
releaseStream.Deactivate();
}
public void ReleaseActivation()
{
listing.Deactivate();
}
public void ActivateRelease(string displayText)
{
releaseStream.Activate(displayText);
titleStream.Text = displayText;
}
public void ActivateListing()
{
listing.Activate();
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
// should be added to osu-resources?
// headerBadge.Texture = textures.Get(@"https://osu.ppy.sh/images/icons/changelog.svg"); // this is not working
headerBadge.Texture = textures.Get(@"https://i.imgur.com/HQM3Vhp.png");
coverImage.Texture = textures.Get(@"https://osu.ppy.sh/images/headers/changelog.jpg");
}
}
}