2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-05-10 08:07:19 +00:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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2018-05-21 16:44:06 +00:00
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using osu.Game.Graphics.Containers;
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2018-11-20 07:51:59 +00:00
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using osuTK.Graphics;
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2018-05-10 08:07:19 +00:00
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namespace osu.Game.Overlays
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{
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/// <summary>
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/// An overlay which will display a black screen that dims over a period before confirming an exit action.
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/// Action is BYO (derived class will need to call <see cref="BeginConfirm"/> and <see cref="AbortConfirm"/> from a user event).
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/// </summary>
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2018-05-22 07:04:36 +00:00
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public abstract class HoldToConfirmOverlay : HoldToConfirmContainer
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2018-05-10 08:07:19 +00:00
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{
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private Box overlay;
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both;
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AlwaysPresent = true;
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Children = new Drawable[]
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{
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overlay = new Box
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{
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Alpha = 0,
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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}
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};
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2019-02-21 09:56:34 +00:00
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Progress.ValueChanged += e => overlay.Alpha = (float)e.NewValue;
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2018-05-10 08:07:19 +00:00
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}
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}
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}
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