osu/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongHitObject.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public abstract class DrawableStrongHitObject : DrawableTaikoHitObject
{
protected DrawableStrongHitObject(StrongHitObject strong)
: base(strong)
{
AlwaysPresent = true;
}
protected override void UpdateState(ArmedState state)
{
}
}
}