2020-06-02 01:48:23 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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2020-08-21 06:50:14 +00:00
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using osu.Framework.Utils;
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2020-06-02 01:48:23 +00:00
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using osu.Game.Screens.Menu;
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namespace osu.Game.Tests.Visual.Menus
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{
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[TestFixture]
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2020-06-02 19:06:22 +00:00
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public partial class TestSceneIntroWelcome : IntroTestScene
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2020-06-02 01:48:23 +00:00
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{
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2022-01-30 09:59:18 +00:00
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protected override bool IntroReliesOnTrack => false;
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2021-10-07 09:39:48 +00:00
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protected override IntroScreen CreateScreen() => new IntroWelcome();
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2020-06-29 00:16:19 +00:00
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2021-10-07 10:58:34 +00:00
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public override void TestPlayIntro()
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{
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base.TestPlayIntro();
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2020-08-04 12:53:00 +00:00
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AddUntilStep("wait for load", () => MusicController.TrackLoaded);
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2020-08-21 06:50:14 +00:00
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AddAssert("correct track", () => Precision.AlmostEquals(MusicController.CurrentTrack.Length, 48000, 1));
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2020-08-07 11:51:56 +00:00
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AddAssert("check if menu music loops", () => MusicController.CurrentTrack.Looping);
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2020-06-29 00:16:19 +00:00
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}
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2020-06-02 01:48:23 +00:00
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}
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}
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