2020-05-29 09:58:34 +00:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2022-06-17 07:37:17 +00:00
|
|
|
#nullable disable
|
|
|
|
|
2020-05-29 07:40:10 +00:00
|
|
|
using osu.Game.Rulesets.Edit;
|
2021-04-27 06:40:35 +00:00
|
|
|
using osu.Game.Rulesets.Objects;
|
2020-05-30 06:24:37 +00:00
|
|
|
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
|
2020-05-29 07:40:10 +00:00
|
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Edit
|
|
|
|
{
|
|
|
|
public partial class TaikoBlueprintContainer : ComposeBlueprintContainer
|
|
|
|
{
|
2020-11-12 10:52:02 +00:00
|
|
|
public TaikoBlueprintContainer(HitObjectComposer composer)
|
|
|
|
: base(composer)
|
2020-05-29 07:40:10 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2021-04-27 06:40:35 +00:00
|
|
|
protected override SelectionHandler<HitObject> CreateSelectionHandler() => new TaikoSelectionHandler();
|
2020-05-29 07:40:10 +00:00
|
|
|
|
2021-05-13 10:53:32 +00:00
|
|
|
public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) =>
|
2020-05-29 07:40:10 +00:00
|
|
|
new TaikoSelectionBlueprint(hitObject);
|
|
|
|
}
|
|
|
|
}
|