osu/osu.Game/Graphics/UserInterface/SearchTextBox.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osuTK;
using osuTK.Input;
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namespace osu.Game.Graphics.UserInterface
{
public class SearchTextBox : FocusedTextBox
{
protected virtual bool AllowCommit => false;
public override bool HandleLeftRightArrows => false;
public SearchTextBox()
{
Height = 35;
AddRange(new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Search,
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Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },
Size = new Vector2(20),
}
});
PlaceholderText = "type to search";
}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
if (!e.ControlPressed && !e.ShiftPressed)
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{
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switch (e.Key)
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{
case Key.Left:
case Key.Right:
case Key.Up:
case Key.Down:
return false;
}
}
if (!AllowCommit)
{
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switch (e.Key)
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{
case Key.KeypadEnter:
case Key.Enter:
return false;
}
}
if (e.ShiftPressed)
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{
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switch (e.Key)
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{
case Key.Delete:
return false;
}
}
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return base.OnKeyDown(e);
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}
}
}