osu/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

37 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
2016-12-06 09:56:20 +00:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2018-11-20 07:51:59 +00:00
using osuTK;
2018-04-13 09:19:50 +00:00
2016-11-14 08:23:33 +00:00
namespace osu.Game.Screens.Menu
{
/// <summary>
/// A flow container with an origin based on one of its contained drawables.
/// </summary>
2017-03-01 18:33:01 +00:00
public class FlowContainerWithOrigin : FillFlowContainer
{
/// <summary>
/// A target drawable which this flowcontainer should be centered around.
2016-10-12 06:28:28 +00:00
/// This target should be a direct child of this FlowContainer.
/// </summary>
2016-10-12 06:28:28 +00:00
public Drawable CentreTarget;
2018-04-13 09:19:50 +00:00
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
2018-04-13 09:19:50 +00:00
public override Anchor Origin => Anchor.Custom;
2018-04-13 09:19:50 +00:00
public override Vector2 OriginPosition
{
get
{
if (CentreTarget == null)
return base.OriginPosition;
2018-04-13 09:19:50 +00:00
2019-04-08 06:24:09 +00:00
return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2 * CentreTarget.Scale;
}
}
}
}