osu/osu.Game.Rulesets.Mania.Tests/TestSceneManiaHitObjectSamples.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

52 lines
1.8 KiB
C#
Raw Normal View History

2020-06-21 16:52:15 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 07:37:17 +00:00
#nullable disable
2020-06-21 16:52:15 +00:00
using System.Reflection;
using NUnit.Framework;
using osu.Framework.IO.Stores;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
public partial class TestSceneManiaHitObjectSamples : HitObjectSampleTest
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
2021-05-31 09:55:47 +00:00
protected override IResourceStore<byte[]> RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneManiaHitObjectSamples)));
2020-06-21 16:52:15 +00:00
/// <summary>
/// Tests that when a normal sample bank is used, the normal hitsound will be looked up.
/// </summary>
[Test]
public void TestManiaHitObjectNormalSampleBank()
{
const string expected_sample = "normal-hitnormal2";
SetupSkins(expected_sample, expected_sample);
CreateTestWithBeatmap("mania-hitobject-beatmap-normal-sample-bank.osu");
AssertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that when a custom sample bank is used, layered hitsounds are not played
/// (only the sample from the custom bank is looked up).
/// </summary>
[Test]
public void TestManiaHitObjectCustomSampleBank()
{
const string expected_sample = "normal-hitwhistle2";
const string unwanted_sample = "normal-hitnormal2";
SetupSkins(expected_sample, unwanted_sample);
CreateTestWithBeatmap("mania-hitobject-beatmap-custom-sample-bank.osu");
AssertBeatmapLookup(expected_sample);
AssertNoLookup(unwanted_sample);
}
}
}