osu/osu.Game.Rulesets.Mania/UI/Column.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Colour;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Timing;
using System.Collections.Generic;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Judgements;
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namespace osu.Game.Rulesets.Mania.UI
{
public class Column : Container, IHasAccentColour
{
private const float key_icon_size = 10;
private const float key_icon_corner_radius = 3;
private const float key_icon_border_radius = 2;
private const float hit_target_height = 10;
private const float hit_target_bar_height = 2;
private const float column_width = 45;
private const float special_column_width = 70;
public Key Key;
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private readonly Box background;
private readonly Container hitTargetBar;
private readonly Container keyIcon;
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public readonly TimingSectionContainer TimingSectionContainer;
public Column(IEnumerable<TimingSection> timingSections)
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{
RelativeSizeAxes = Axes.Y;
Width = column_width;
InternalChildren = new Drawable[]
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{
background = new Box
{
Name = "Foreground",
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f
},
new Container
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{
Name = "Key",
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Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = ManiaPlayfield.HIT_TARGET_POSITION,
Children = new Drawable[]
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{
new Box
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{
Name = "Key gradient",
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0)),
Alpha = 0.5f
},
keyIcon = new Container
{
Name = "Key icon",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(key_icon_size),
Masking = true,
CornerRadius = key_icon_corner_radius,
BorderThickness = 2,
BorderColour = Color4.White, // Not true
Children = new[]
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{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
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}
}
}
}
},
TimingSectionContainer = new TimingSectionContainer(timingSections)
{
Name = "Hit objects",
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Y = -ManiaPlayfield.HIT_TARGET_POSITION
},
new Container
{
Name = "Hit target",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = hit_target_height,
Y = -ManiaPlayfield.HIT_TARGET_POSITION,
Children = new Drawable[]
{
new Box
{
Name = "Background",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black
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},
hitTargetBar = new Container
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{
Name = "Bar",
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Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = hit_target_bar_height,
Masking = true,
Children = new[]
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{
new Box
{
RelativeSizeAxes = Axes.Both
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}
}
}
}
}
};
}
private bool isSpecial;
public bool IsSpecial
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{
get { return isSpecial; }
set
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{
if (isSpecial == value)
return;
isSpecial = value;
Width = isSpecial ? special_column_width : column_width;
}
}
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private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
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{
if (accentColour == value)
return;
accentColour = value;
background.Colour = accentColour;
hitTargetBar.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Opacity(0.5f),
};
keyIcon.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Opacity(0.5f),
};
}
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}
public void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> hitObject)
{
TimingSectionContainer.Add(hitObject);
}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
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if (args.Repeat)
return false;
if (args.Key == Key)
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{
background.FadeTo(background.Alpha + 0.2f, 50, EasingTypes.OutQuint);
keyIcon.ScaleTo(1.4f, 50, EasingTypes.OutQuint);
}
return false;
}
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
{
if (args.Key == Key)
{
background.FadeTo(0.2f, 800, EasingTypes.OutQuart);
keyIcon.ScaleTo(1f, 400, EasingTypes.OutQuart);
}
return false;
}
}
}