2019-08-30 05:39:02 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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namespace osu.Game.Skinning
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{
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2022-11-09 07:04:56 +00:00
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public class GameplaySkinComponentLookup<T> : ISkinComponentLookup
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2022-11-09 04:44:59 +00:00
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where T : notnull
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2019-08-30 05:39:02 +00:00
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{
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public readonly T Component;
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2022-11-09 07:04:56 +00:00
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public GameplaySkinComponentLookup(T component)
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2019-08-30 05:39:02 +00:00
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{
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2019-08-30 06:29:44 +00:00
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Component = component;
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2019-08-30 05:39:02 +00:00
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}
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protected virtual string RulesetPrefix => string.Empty;
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2022-12-16 09:16:26 +00:00
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protected virtual string ComponentName => Component.ToString() ?? string.Empty;
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2019-08-30 05:39:02 +00:00
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public string LookupName =>
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2020-10-16 09:52:29 +00:00
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string.Join('/', new[] { "Gameplay", RulesetPrefix, ComponentName }.Where(s => !string.IsNullOrEmpty(s)));
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2019-08-30 05:39:02 +00:00
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}
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}
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