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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation ;
using osu.Framework.Bindables ;
using osuTK.Graphics ;
using osu.Framework.Extensions.Color4Extensions ;
using osu.Framework.Graphics ;
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using osu.Framework.Graphics.Colour ;
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using osu.Framework.Graphics.Cursor ;
using osu.Framework.Graphics.Effects ;
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using osu.Framework.Graphics.UserInterface ;
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using osu.Framework.Input.Events ;
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using osu.Framework.Localisation ;
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using osu.Game.Graphics ;
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using osu.Game.Graphics.UserInterface ;
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namespace osu.Game.Overlays
{
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public class RestoreDefaultValueButton < T > : OsuButton , IHasTooltip , IHasCurrentValue < T >
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{
public override bool IsPresent = > base . IsPresent | | Scheduler . HasPendingTasks ;
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// this is done to ensure a click on this button doesn't trigger focus on a parent element which contains the button.
public override bool AcceptsFocus = > true ;
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// this is intentionally not using BindableWithCurrent, as it can use the wrong IsDefault implementation when passed a BindableNumber.
// using GetBoundCopy() ensures that the received bindable is of the exact same type as the source bindable and uses the proper IsDefault implementation.
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private Bindable < T > current ;
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public Bindable < T > Current
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{
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get = > current ;
set
{
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current ? . UnbindAll ( ) ;
current = value . GetBoundCopy ( ) ;
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current . ValueChanged + = _ = > UpdateState ( ) ;
current . DefaultChanged + = _ = > UpdateState ( ) ;
current . DisabledChanged + = _ = > UpdateState ( ) ;
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if ( IsLoaded )
UpdateState ( ) ;
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}
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}
private bool hovering ;
public RestoreDefaultValueButton ( )
{
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Height = 1 ;
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RelativeSizeAxes = Axes . Y ;
Width = SettingsPanel . CONTENT_MARGINS ;
}
[BackgroundDependencyLoader]
private void load ( OsuColour colour )
{
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BackgroundColour = colour . Yellow ;
Content . Width = 0.33f ;
Content . CornerRadius = 3 ;
Content . EdgeEffect = new EdgeEffectParameters
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{
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Colour = BackgroundColour . Opacity ( 0.1f ) ,
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Type = EdgeEffectType . Glow ,
Radius = 2 ,
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} ;
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Padding = new MarginPadding { Vertical = 1.5f } ;
Alpha = 0f ;
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Action + = ( ) = >
{
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if ( ! current . Disabled )
current . SetDefault ( ) ;
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} ;
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}
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protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
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// avoid unnecessary transforms on first display.
Alpha = currentAlpha ;
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Background . Colour = currentColour ;
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}
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public LocalisableString TooltipText = > "revert to default" ;
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protected override bool OnHover ( HoverEvent e )
{
hovering = true ;
UpdateState ( ) ;
return false ;
}
protected override void OnHoverLost ( HoverLostEvent e )
{
hovering = false ;
UpdateState ( ) ;
}
public void UpdateState ( ) = > Scheduler . AddOnce ( updateState ) ;
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private float currentAlpha = > current . IsDefault ? 0f : hovering & & ! current . Disabled ? 1f : 0.65f ;
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private ColourInfo currentColour = > current . Disabled ? Color4 . Gray : BackgroundColour ;
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private void updateState ( )
{
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if ( current = = null )
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return ;
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this . FadeTo ( currentAlpha , 200 , Easing . OutQuint ) ;
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Background . FadeColour ( currentColour , 200 , Easing . OutQuint ) ;
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}
}
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}