mirror of
https://github.com/ppy/osu
synced 2024-12-20 22:05:36 +00:00
90 lines
3.9 KiB
C#
90 lines
3.9 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using osu.Framework.Allocation;
|
||
|
using osu.Framework.Graphics;
|
||
|
using osu.Framework.Graphics.Containers;
|
||
|
using osu.Framework.Graphics.Sprites;
|
||
|
using osu.Framework.Utils;
|
||
|
using osu.Game.Configuration;
|
||
|
using osu.Game.Graphics;
|
||
|
using osu.Game.Graphics.Containers;
|
||
|
using osuTK;
|
||
|
|
||
|
namespace osu.Game.Screens.Menu
|
||
|
{
|
||
|
public partial class MenuTip : CompositeDrawable
|
||
|
{
|
||
|
[Resolved]
|
||
|
private OsuConfigManager config { get; set; } = null!;
|
||
|
|
||
|
private LinkFlowContainer textFlow = null!;
|
||
|
|
||
|
[BackgroundDependencyLoader]
|
||
|
private void load()
|
||
|
{
|
||
|
AutoSizeAxes = Axes.Both;
|
||
|
|
||
|
InternalChildren = new Drawable[]
|
||
|
{
|
||
|
textFlow = new LinkFlowContainer
|
||
|
{
|
||
|
Width = 700,
|
||
|
AutoSizeAxes = Axes.Y,
|
||
|
TextAnchor = Anchor.TopCentre,
|
||
|
Anchor = Anchor.TopCentre,
|
||
|
Origin = Anchor.TopCentre,
|
||
|
Spacing = new Vector2(0, 2),
|
||
|
},
|
||
|
};
|
||
|
}
|
||
|
|
||
|
public void ShowNextTip()
|
||
|
{
|
||
|
if (!config.Get<bool>(OsuSetting.MenuTips)) return;
|
||
|
|
||
|
static void formatRegular(SpriteText t) => t.Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular);
|
||
|
static void formatSemiBold(SpriteText t) => t.Font = OsuFont.GetFont(size: 20, weight: FontWeight.SemiBold);
|
||
|
|
||
|
string tip = getRandomTip();
|
||
|
|
||
|
AutoSizeAxes = Axes.Both;
|
||
|
|
||
|
textFlow.Clear();
|
||
|
textFlow.AddParagraph("a tip for you:", formatSemiBold);
|
||
|
textFlow.AddParagraph(tip, formatRegular);
|
||
|
|
||
|
this.FadeInFromZero(200, Easing.OutQuint)
|
||
|
.Delay(1000 + 80 * tip.Length)
|
||
|
.Then()
|
||
|
.FadeOutFromOne(2000, Easing.OutQuint)
|
||
|
.Finally(_ => AutoSizeAxes = Axes.X);
|
||
|
}
|
||
|
|
||
|
private string getRandomTip()
|
||
|
{
|
||
|
string[] tips =
|
||
|
{
|
||
|
"You can press Ctrl-T anywhere in the game to toggle the toolbar!",
|
||
|
"You can press Ctrl-O anywhere in the game to access options!",
|
||
|
"All settings are dynamic and take effect in real-time. Try changing the skin while watching autoplay!",
|
||
|
"New features are coming online every update. Make sure to stay up-to-date!",
|
||
|
"If you find the UI too large or small, try adjusting UI scale in settings!",
|
||
|
"Try adjusting the \"Screen Scaling\" mode to change your gameplay or UI area, even in fullscreen!",
|
||
|
"What used to be \"osu!direct\" is available to all users just like on the website. You can access it anywhere using Ctrl-B!",
|
||
|
"Seeking in replays is available by dragging on the difficulty bar at the bottom of the screen!",
|
||
|
"Multithreading support means that even with low \"FPS\" your input and judgements will be accurate!",
|
||
|
"Try scrolling down in the mod select panel to find a bunch of new fun mods!",
|
||
|
"Most of the web content (profiles, rankings, etc.) are available natively in-game from the icons on the toolbar!",
|
||
|
"Get more details, hide or delete a beatmap by right-clicking on its panel at song select!",
|
||
|
"All delete operations are temporary until exiting. Restore accidentally deleted content from the maintenance settings!",
|
||
|
"Check out the \"playlists\" system, which lets users create their own custom and permanent leaderboards!",
|
||
|
"Toggle advanced frame / thread statistics with Ctrl-F11!",
|
||
|
"Take a look under the hood at performance counters and enable verbose performance logging with Ctrl-F2!",
|
||
|
};
|
||
|
|
||
|
return tips[RNG.Next(0, tips.Length)];
|
||
|
}
|
||
|
}
|
||
|
}
|