osu/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelectorHiddenT...

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
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using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
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internal partial class OsuDirectorySelectorHiddenToggle : OsuCheckbox
{
public OsuDirectorySelectorHiddenToggle()
{
RelativeSizeAxes = Axes.None;
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AutoSizeAxes = Axes.None;
Size = new Vector2(100, 50);
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
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LabelTextFlowContainer.Anchor = Anchor.CentreLeft;
LabelTextFlowContainer.Origin = Anchor.CentreLeft;
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LabelText = @"Show hidden";
}
[BackgroundDependencyLoader(true)]
private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours)
{
if (overlayColourProvider != null)
return;
Nub.AccentColour = colours.GreySeaFoamLighter;
Nub.GlowingAccentColour = Color4.White;
Nub.GlowColour = Color4.White;
}
}
}