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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System ;
using System.Collections.Generic ;
using osu.Framework.Allocation ;
using osu.Framework.Configuration ;
using osu.Framework.Extensions ;
using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
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using osu.Framework.Graphics.Shapes ;
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using osu.Framework.Graphics.Sprites ;
using osu.Game.Graphics ;
using OpenTK ;
using OpenTK.Graphics ;
using osu.Framework.Extensions.Color4Extensions ;
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using osu.Game.Graphics.Sprites ;
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namespace osu.Game.Overlays
{
public class OnScreenDisplay : Container
{
private readonly Container box ;
public override bool HandleInput = > false ;
private readonly SpriteText textLine1 ;
private readonly SpriteText textLine2 ;
private readonly SpriteText textLine3 ;
private const float height = 110 ;
private const float height_contracted = height * 0.9f ;
private readonly FillFlowContainer < OptionLight > optionLights ;
public OnScreenDisplay ( )
{
RelativeSizeAxes = Axes . Both ;
Children = new Drawable [ ]
{
box = new Container
{
Origin = Anchor . Centre ,
RelativePositionAxes = Axes . Both ,
Position = new Vector2 ( 0.5f , 0.75f ) ,
Masking = true ,
AutoSizeAxes = Axes . X ,
Height = height_contracted ,
Alpha = 0 ,
CornerRadius = 20 ,
Children = new Drawable [ ]
{
new Box
{
RelativeSizeAxes = Axes . Both ,
Colour = Color4 . Black ,
Alpha = 0.7f ,
} ,
new Container // purely to add a minimum width
{
Anchor = Anchor . Centre ,
Origin = Anchor . Centre ,
Width = 240 ,
RelativeSizeAxes = Axes . Y ,
} ,
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textLine1 = new OsuSpriteText
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{
Padding = new MarginPadding ( 10 ) ,
Font = @"Exo2.0-Black" ,
Spacing = new Vector2 ( 1 , 0 ) ,
TextSize = 14 ,
Anchor = Anchor . TopCentre ,
Origin = Anchor . TopCentre ,
} ,
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textLine2 = new OsuSpriteText
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{
TextSize = 24 ,
Font = @"Exo2.0-Light" ,
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Padding = new MarginPadding { Left = 10 , Right = 10 } ,
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Anchor = Anchor . Centre ,
Origin = Anchor . BottomCentre ,
} ,
new FillFlowContainer
{
Anchor = Anchor . BottomCentre ,
Origin = Anchor . BottomCentre ,
AutoSizeAxes = Axes . Both ,
Direction = FillDirection . Vertical ,
Children = new Drawable [ ]
{
optionLights = new FillFlowContainer < OptionLight >
{
Padding = new MarginPadding { Top = 20 , Bottom = 5 } ,
Spacing = new Vector2 ( 5 , 0 ) ,
Direction = FillDirection . Horizontal ,
Anchor = Anchor . TopCentre ,
Origin = Anchor . TopCentre ,
AutoSizeAxes = Axes . Both
} ,
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textLine3 = new OsuSpriteText
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{
Padding = new MarginPadding { Bottom = 15 } ,
Font = @"Exo2.0-Bold" ,
TextSize = 12 ,
Alpha = 0.3f ,
Anchor = Anchor . TopCentre ,
Origin = Anchor . TopCentre ,
} ,
}
}
}
} ,
} ;
}
[BackgroundDependencyLoader]
private void load ( FrameworkConfigManager frameworkConfig )
{
trackSetting ( frameworkConfig . GetBindable < FrameSync > ( FrameworkSetting . FrameSync ) , v = > display ( v , "Frame Limiter" , v . GetDescription ( ) , "Ctrl+F7" ) ) ;
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trackSetting ( frameworkConfig . GetBindable < string > ( FrameworkSetting . AudioDevice ) , v = > display ( v , "Audio Device" , string . IsNullOrEmpty ( v ) ? "Default" : v , v ) ) ;
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trackSetting ( frameworkConfig . GetBindable < bool > ( FrameworkSetting . ShowLogOverlay ) , v = > display ( v , "Debug Logs" , v ? "visible" : "hidden" , "Ctrl+F10" ) ) ;
Action displayResolution = delegate { display ( null , "Screen Resolution" , frameworkConfig . Get < int > ( FrameworkSetting . Width ) + "x" + frameworkConfig . Get < int > ( FrameworkSetting . Height ) ) ; } ;
trackSetting ( frameworkConfig . GetBindable < int > ( FrameworkSetting . Width ) , v = > displayResolution ( ) ) ;
trackSetting ( frameworkConfig . GetBindable < int > ( FrameworkSetting . Height ) , v = > displayResolution ( ) ) ;
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trackSetting ( frameworkConfig . GetBindable < double > ( FrameworkSetting . CursorSensitivity ) , v = > display ( v , "Cursor Sensitivity" , v . ToString ( @"0.##x" ) , "Ctrl+Alt+R to reset" ) ) ;
trackSetting ( frameworkConfig . GetBindable < string > ( FrameworkSetting . ActiveInputHandlers ) ,
delegate ( string v )
{
bool raw = v . Contains ( "Raw" ) ;
display ( raw , "Raw Input" , raw ? "enabled" : "disabled" , "Ctrl+Alt+R to reset" ) ;
} ) ;
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trackSetting ( frameworkConfig . GetBindable < WindowMode > ( FrameworkSetting . WindowMode ) , v = > display ( v , "Screen Mode" , v . ToString ( ) , "Alt+Enter" ) ) ;
}
private readonly List < IBindable > references = new List < IBindable > ( ) ;
private void trackSetting < T > ( Bindable < T > bindable , Bindable < T > . BindableValueChanged < T > action )
{
// we need to keep references as we bind
references . Add ( bindable ) ;
bindable . ValueChanged + = action ;
}
private void display ( object rawValue , string settingName , string settingValue , string shortcut = @"" )
{
Schedule ( ( ) = >
{
textLine1 . Text = settingName . ToUpper ( ) ;
textLine2 . Text = settingValue ;
textLine3 . Text = shortcut . ToUpper ( ) ;
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box . Animate (
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b = > b . FadeIn ( 500 , Easing . OutQuint ) ,
b = > b . ResizeHeightTo ( height , 500 , Easing . OutQuint )
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) . Then (
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b = > b . FadeOutFromOne ( 1500 , Easing . InQuint ) ,
b = > b . ResizeHeightTo ( height_contracted , 1500 , Easing . InQuint )
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) ;
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int optionCount = 0 ;
int selectedOption = - 1 ;
if ( rawValue is bool )
{
optionCount = 1 ;
if ( ( bool ) rawValue ) selectedOption = 0 ;
}
else if ( rawValue is Enum )
{
var values = Enum . GetValues ( rawValue . GetType ( ) ) ;
optionCount = values . Length ;
selectedOption = Convert . ToInt32 ( rawValue ) ;
}
textLine2 . Origin = optionCount > 0 ? Anchor . BottomCentre : Anchor . Centre ;
textLine2 . Y = optionCount > 0 ? 0 : 5 ;
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if ( optionLights . Children . Count ! = optionCount )
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{
optionLights . Clear ( ) ;
for ( int i = 0 ; i < optionCount ; i + + )
optionLights . Add ( new OptionLight ( ) ) ;
}
for ( int i = 0 ; i < optionCount ; i + + )
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optionLights . Children [ i ] . Glowing = i = = selectedOption ;
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} ) ;
}
private class OptionLight : Container
{
private Color4 glowingColour , idleColour ;
private const float transition_speed = 300 ;
private const float glow_strength = 0.4f ;
private readonly Box fill ;
public OptionLight ( )
{
Children = new [ ]
{
fill = new Box
{
RelativeSizeAxes = Axes . Both ,
Alpha = 1 ,
} ,
} ;
}
private bool glowing ;
public bool Glowing
{
set
{
glowing = value ;
if ( ! IsLoaded ) return ;
updateGlow ( ) ;
}
}
private void updateGlow ( )
{
if ( glowing )
{
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fill . FadeColour ( glowingColour , transition_speed , Easing . OutQuint ) ;
FadeEdgeEffectTo ( glow_strength , transition_speed , Easing . OutQuint ) ;
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}
else
{
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FadeEdgeEffectTo ( 0 , transition_speed , Easing . OutQuint ) ;
fill . FadeColour ( idleColour , transition_speed , Easing . OutQuint ) ;
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}
}
[BackgroundDependencyLoader]
private void load ( OsuColour colours )
{
fill . Colour = idleColour = Color4 . White . Opacity ( 0.4f ) ;
glowingColour = Color4 . White ;
Size = new Vector2 ( 25 , 5 ) ;
Masking = true ;
CornerRadius = 3 ;
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EdgeEffect = new EdgeEffectParameters
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{
Colour = colours . BlueDark . Opacity ( glow_strength ) ,
Type = EdgeEffectType . Glow ,
Radius = 8 ,
} ;
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}
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protected override void LoadComplete ( )
{
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updateGlow ( ) ;
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FinishTransforms ( true ) ;
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}
}
}
}