osu/osu.Game.Rulesets.Mania/Judgements/ManiaHitResult.cs

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2017-05-22 05:10:37 +00:00
using System.ComponentModel;
namespace osu.Game.Rulesets.Mania.Judgements
{
public enum ManiaHitResult
{
[Description("PERFECT")]
Perfect,
[Description("GREAT")]
Great,
[Description("GOOD")]
Good,
[Description("OK")]
Ok,
[Description("BAD")]
Bad
}
}