osu/osu.Game/Input/BindingStore.cs

26 lines
582 B
C#
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using System;
using osu.Framework.Platform;
using osu.Game.Database;
using SQLite.Net;
namespace osu.Game.Input
{
public class BindingStore : DatabaseBackedStore
{
public BindingStore(SQLiteConnection connection, Storage storage = null)
: base(connection, storage)
{
}
protected override void Prepare(bool reset = false)
{
Connection.CreateTable<Binding>();
}
protected override Type[] ValidTypes => new[]
{
typeof(Binding)
};
}
}