osu/osu.Game/Users/Drawables/ClickableAvatar.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

73 lines
2.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
2023-02-10 07:24:44 +00:00
using System;
using osu.Framework.Allocation;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
2018-12-20 11:08:22 +00:00
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Users.Drawables
{
public partial class ClickableAvatar : OsuClickableContainer
{
private const string default_tooltip_text = "view profile";
public override LocalisableString TooltipText
{
2023-02-10 07:24:44 +00:00
get
{
if (!Enabled.Value)
return string.Empty;
return ShowUsernameTooltip ? (user?.Username ?? string.Empty) : default_tooltip_text;
}
2023-02-10 20:25:19 +00:00
set => throw new NotSupportedException();
}
/// <summary>
/// By default, the tooltip will show "view profile" as avatars are usually displayed next to a username.
/// Setting this to <c>true</c> exposes the username via tooltip for special cases where this is not true.
/// </summary>
2023-02-10 07:24:44 +00:00
public bool ShowUsernameTooltip { get; set; }
2018-12-20 11:08:22 +00:00
private readonly APIUser? user;
2018-04-13 09:19:50 +00:00
[Resolved]
private OsuGame? game { get; set; }
2018-12-20 11:08:22 +00:00
/// <summary>
/// A clickable avatar for the specified user, with UI sounds included.
/// </summary>
/// <param name="user">The user. A null value will get a placeholder avatar.</param>
public ClickableAvatar(APIUser? user = null)
{
this.user = user;
2018-04-13 09:19:50 +00:00
if (user?.Id != APIUser.SYSTEM_USER_ID)
Action = openProfile;
}
2018-12-20 11:08:22 +00:00
[BackgroundDependencyLoader]
2022-01-15 00:06:39 +00:00
private void load()
{
LoadComponentAsync(new DrawableAvatar(user), Add);
2018-12-20 11:08:22 +00:00
}
private void openProfile()
{
if (user?.Id > 1 || !string.IsNullOrEmpty(user?.Username))
game?.ShowUser(user);
2018-12-20 11:08:22 +00:00
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
return base.OnClick(e);
}
}
}