osu/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

31 lines
1.0 KiB
C#
Raw Normal View History

2021-12-21 10:08:31 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
2021-12-21 10:08:31 +00:00
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Mania.Difficulty
{
public class ManiaPerformanceAttributes : PerformanceAttributes
{
[JsonProperty("difficulty")]
public double Difficulty { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
[JsonProperty("scaled_score")]
public double ScaledScore { get; set; }
public override IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
{
foreach (var attribute in base.GetAttributesForDisplay())
yield return attribute;
yield return new PerformanceDisplayAttribute(nameof(Difficulty), "Difficulty", Difficulty);
yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
}
2021-12-21 10:08:31 +00:00
}
}