osu/osu.Game.Tests/Visual/Menus/TestSceneToolbarClock.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Overlays.Toolbar;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneToolbarClock : OsuManualInputManagerTestScene
{
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private readonly Container mainContainer;
private readonly ToolbarClock toolbarClock;
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public TestSceneToolbarClock()
{
Children = new Drawable[]
{
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mainContainer = new Container
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = Toolbar.HEIGHT,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Box
{
Colour = Color4.DarkRed,
RelativeSizeAxes = Axes.Y,
Width = 2,
},
toolbarClock = new ToolbarClock(),
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new Box
{
Colour = Color4.DarkRed,
RelativeSizeAxes = Axes.Y,
Width = 2,
},
}
},
}
},
};
AddSliderStep("scale", 0.5, 4, 1, scale => mainContainer.Scale = new Vector2((float)scale));
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}
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[Test]
public void TestRealGameTime()
{
AddStep("Set game time real", () => mainContainer.Clock = Clock);
}
[Test]
public void TestLongGameTime()
{
AddStep("Set game time long", () => mainContainer.Clock = new FramedOffsetClock(Clock, false) { Offset = 3600.0 * 24 * 1000 * 98 });
}
[Test]
public void TestHoverBackground()
{
Box hoverBackground = null;
AddStep("Retrieve hover background", () => hoverBackground = (Box)toolbarClock.Children[0]);
AddStep("Move mouse away from clock", () => InputManager.MoveMouseTo(toolbarClock, new Vector2(0, 200)));
AddAssert("Hover background is not visible", () => hoverBackground.Alpha == 0);
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AddStep("Move mouse on top of clock", () => InputManager.MoveMouseTo(toolbarClock));
AddAssert("Hover background is visible", () => hoverBackground.Alpha != 0);
AddStep("Move mouse away from clock", () => InputManager.MoveMouseTo(toolbarClock, new Vector2(0, 200)));
AddUntilStep("Hover background is not visible", () => hoverBackground.Alpha == 0);
}
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}
}