osu/osu.Game.Rulesets.Taiko/Edit/HitCompositionTool.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

27 lines
797 B
C#
Raw Normal View History

2020-05-29 09:58:34 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 07:37:17 +00:00
#nullable disable
2020-09-09 09:39:55 +00:00
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
2020-05-29 07:40:10 +00:00
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Edit
{
public class HitCompositionTool : HitObjectCompositionTool
{
public HitCompositionTool()
: base(nameof(Hit))
{
}
2020-09-09 09:39:55 +00:00
public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
2020-05-29 07:40:10 +00:00
public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
}
}